
工作中適合聽什麼?
Do you listen to music while you’re working?
你在工作時會聽音樂嗎?
Many studies show that listening to music during work helps people to concentrate, because music can shield off the noise around us.
許多研究顯示在工作中聽音樂能幫助人們專心,因為音樂能屏蔽掉我們周圍的噪音。
study(n.)研究,調查concentrate(v.)專心shield(v.)擋開,避開
However, instead of songs with catchy lyrics, the background music of video games is the best choice for an effective work companion.
然而,代替有琅琅上口歌詞的歌曲,電玩遊戲的背景音樂是有效工作陪伴的最佳選擇。
catchy(adj.)動聽好記的,琅琅上口的lyric(n.)歌詞background(n.)背景effective(adj.)有效的companion(n.)同伴,夥伴
The reasons are as follows:
理由如下:
as follows如下
First of all, there are no lyrics for a video game’s background music.
首先,電玩遊戲的背景音樂沒有歌詞。
According to research, people perform well and effectively when listening to this type of instrumental music.
根據研究指出,當人們聆聽這類純音樂的時候,會表現得好又有效率。
research(n.)研究perform(n.)做,進行instrumental(adj.)器樂的,用樂器演奏的
If there is a singing voice for our brain to listen to and focus on, we are more easily distracted.
如果我們的大腦聽到或專注於歌唱的聲音的話,我們會更容易分心。
voice(n.)聲音focus(v.)專注distract(v.)分心
Secondly, one of the main purposes of a game’s background music is to keep the players focused solely on the action within the game.
其次,遊戲背景音樂的目的之一是要使玩家僅專注在遊戲中的動作。
main(adj.)主要的,最重要的purpose(n.)目的focused(adj.)集中的solely(adv.)唯一地,單獨地action(n.)行動,行為within(prep.)在……裡
Capturing the player’s attention is the most important task of the composer of a game’s music.
捕捉玩家的注意力是遊戲音樂的作曲者最重要的任務。
capture(v.)取得,引起關注attention(n.)注意,關心task(n.)任務,工作composer(n.)作曲家
Therefore, the effectiveness of this type of music also applies to any work requiring a high level of concentration.
因此,這類音樂的有效性也適用於任何需要高度專注的工作。
effectiveness(n.)有效,有效性apply(v.)適用require(v.)需要,要求level(n.)數目,數量concentration(n.)專注,專心
Lastly, the fast tempo of the music used in many video games can cheer people up and energize them.
最後,許多電玩遊戲中音樂的快節奏可使人們振奮並激發他們。
tempo(n.)節奏,步調cheer(v.)鼓舞,振奮energize(v.)使有活力,激勵
However, in the end, the suitability of video game music in different work situations still depends on listener’s personal preference.
但在不同的工作情況下,電玩遊戲音樂的適合性最終依然取決於聽者的個人偏好。
suitability(n.)適合,適當situation(n.)狀況depend(v.)取決於,由……而定listener(n.)聽者personal(adj.)個人的,私人的preference(n.)愛好,偏愛